Ok. I just want to say sorry for not updating you for the beta of FNAP 2. I am pretty sure most of you have found it out by surprise (maybe), but I have released the DEMO about 2.5 hours after I put up the beta. I know it may seem wierd, and for those of you wondering what time I released it (what time it is for me) then I have released the demo at 9:36 PM [Eastern Time Zone]. So for any of you experiencing bugs in the game so far, then please notify me in the comment section of the Five Nights at Pinkie’s 2 Game Jolt page. For now just enjoy the demo, and what I have gotten so far. I hope you like it! ;)
Next up
Some new renders of Edward! :3
So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D
UPDATING ENGINES!
So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!
Here's a little preview of the title screen! As you can see, nothing was sacrificed.
Bandana Dee the Dream Friend
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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