4 months ago

will have to spend more time on rndgddn to go back through my old code and fix everything based on what i learn from making the evening class

ill also be away for few day so you wont hear from me for while

see you and goodluck with your own projects, guys




0 comments

Loading...

Next up

oh yeah i have 100 followers now

yippi

as thanks to everyone, here is the banner for trashmageddon

fun fact

out of the 4 units from the original trashmageddon... only the bear trap does not return as a base unit instead, it returns as an upgrade to the mouse trap

i been busy

3 new upgrades which complete gunner's and shredder's upgrade trees 1 new enemy 2 new allies with 3 upgrades

there is more (including an ally and upgrades) but they are not showcased here

a new stage comin your way

introducing the disco gym

the dance floor can move enemies around in different directions, possibly letting them bypass your defenses

probably release a beta/demo/whatevyacallit someday soon

been making some more upgrades and now currently working on the tutorial

trust me this looks way better ingame

background animations for the disco gym

doesnt include the dance floor tiles since i havent made them yet

tutorial is complete

godot kinda funny when it comes to animation

todo before demo/beta release: -toggleable health bars -game art -dunno maybe i think of more

whoops, havent posted in a while

heres a few new things ive been working on

theres more of course but im saving that for the next showcase video

currently rolling out private beta to my playtesters and once the game is deemed suitable for the public public beta will be released

the disco gym now with functioning dance floor

also added a photosensitivity mode in settings specifically because of this stage