Game
One Night at Freddy Fazbear's
2 months ago

Will try also a new camera feed design. Most likely going to make the cameras squared instead of rectangular. You would be able to rotate it to left and right but it's going to be a shorter angle, smaller views.

Maybe some camera reboot system too. Hm


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Made this testing modeling, which is WIP, trying out the Perspective Plotter addon. Its pretty good. Not perfectly aligned maybe because of fish eye effect but i did my best. Will try to finish this scene. Its my neighborhood near my place. IRL modeling

Online safety act my ass. Privacy is dead by the next year. Government even targets memes because they find them offensive. Anything we say here on the internet for them is dangerous or offensive. We are so doomed.

Probably gonna make this way from now on.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

Experimenting with my styles, blending the modern and my comic book style for new Harley Quinn art. Semi realistic way. Again her because I love red and she is very simple to make, no hair or other details. Im struggling with hands tho, can't finish them.

Fnaf 2 reimagined screenshots, just for practice in blender.

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Making it harder for you.

Important notice for my Followers. New upcoming content on my page.