I have tried my best at making a Windows edition of my game on my Mac. Currently I put the .exe file into the _data folder and make it a .zip file. When you download your game, drag the .exe file out of the _data folder and put it next to the _data folder by its self. I have tried all of these steps out and I have gotten mine to go to the launch settings that almost all unity projects have. Then when I click play, the game stops responding and I get an error saying that the folder <date> has caused an error. If you know of something I am doing wrong on the Mac, or a way to fix the folder problem, please comment and I will put the best answer in the description or I will make a devlog post. UNLESS YOU HAVE TO DOWNLOAD THE GAME ON WINDOWS, JUST PLAY THE WEB VERSION BECAUSE YOU WILL HAVE A BETTER TIME.
Next up
Merry Christmas Everyone! Horror Halls will be FREE until the week after Christmas!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Bandana Dee the Dream Friend
We are under attack!
Path of Kami: The Evolution of the Lore
I was bored, so... ManutKat.
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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