Game
Wired
10 years ago

Wired 2, Update, and Other Stuff


Hello everyone, I’m deciding whether I should start development on a second Wired. If I did, I would most likely be using Blender Game Engine again. That doesn’t mean that I won’t develope the game on a different engine, because that is a high possibility. The only real reason I would resort to the Blender Game Engine would be to preserve the feeling or setting of the last game.
Now, since I have the option to use other game engines doesn’t mean I will just ditch the whole Blender Game Engine all together. Infact I will probably resort to actaully using the Blender Game Engine for the development for the entire game, due to how simple development can be on the engine. There are many reasons I would choose Blender Game Engine, over anything else, but again, that doesn’t mean I won’t use another engine. So, if I post about what game engine I will use, don’t listen to it. I might change my mind.
The original release of Wired didn’t require much, it began to attract attention naturally, but since the new Gamejolt is now active, it isn’t so easy. I don’t want to begin a whole rambling session or anything but I kind of liked the old Gamejolt apposed to this one. It actually gave me a chance to be recognized for my work, and helped me gain more confidence knowing that people actually cared to look at my work. Since the new Gamejolt is now active and will most likely never be changed, I suppose that everything I did now is worthless.
If you want to create games don’t be discouraged, nobody is here to stop you. The only person stopping you is you. Don’t fall into the same pit I did, and begin to lack self-confidence just because something happened. Infact you should build off of that expierience, and apply it to other things in life. I’m sorry I haven’t been active lately but everything just seems to be slowly falling apart. Although I am on a slow incline, I can’t keep thinking that it’ll last forever. So whatever you do, have fun with it. Wired 2 Will be out sometime in 2016.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect