6 hours ago

With @GreenJerry finally gone after all the drama, I think I’m ready to open up about a project. While I can't stress enough that I do not support him or his actions, I want to preserve this history before it gets lost. So, let’s get into the juicy stuff.


One of GreenJerry’s most popular games—that was actually popular and not botted (I think)—was the Bootleg Plushie series. People actually seemed to like it, and for the most part, it received genuine attention and engagement.

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Back when things were "normal" and I was still talking to GreenJerry, I managed to get the green light to develop an official Bootleg Plushie game. It was planned to be hosted on his account, and he was going to have some involvement—or at least, that was the plan—which was to create the grahics. However, I handled everything else, the directing, story, and mechanics.

It was called The Bootleg Museum. It was a short, three-night game (plus a Custom Night) that took place in a museum (duh) which was all about bootlegs. It had three active threats, with the main "Freddy" of the game being Rlue, a bootleg Freddy plush who was spray-painted blue and red.

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Then there was Poopface (yes, that was his name; I think I wanted to change it but never bothered lol). He would try to enter your office via the vent on the left. I can’t remember exactly what he was going to do or how you dealt with him, as I lost the game doc description that explained his mechanic.

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Lastly, there was Greyfox, my personal favorite right beside Rlue. I don’t know why, but imagining a plush with two eyepatches is just very funny to me.

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I also really wanted a Golden Freddy character, so I created Greenface.

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Concept Art & Development

Here is all the concept art from the game. I know it looks rough, but it was just for me and GreenJerry, so ignore the... "amazing quality". Here is the full map:

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the office: (there was to be a button on the right door that would shock the doorway, which is how you dealt with Rlue, which i forgot to include here)

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cam 1:

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cam 2:

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cam 3:

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The game honestly had a really good chance of coming out, as it was in development long before the drama happened. What killed it was simply that I got lazy and abandoned the project after a while; I wasn't happy with how it was turning out, and GreenJerry never brought it up to me again.

The game was heavily inspired by Red Oddities and Five Nights at Smudger's 3, as they are both set in museums and I wanted that vibe. Since again the only thing GreenJerry was going to do was the graphics, I made concept art with detailed notes clarifying what everything was and providing examples.

Because of that, I might revive this game and turn it into my own thing since... it basically just is if you look past that fact it was going to be a spin-off, but we’ll see. For now, if you want to include it in wikis or anything regarding GreenJerry's history, feel free to. just credit me.

Also, here is proof that this actually happened. I had to scroll through our old DMs:

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It’s specifically from his second account after the first one was hacked. Anyways, I’m leaving now. Bye.



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