Howdy Folks! It’s that time of the week again, update Thursday! This week has truly been a good week for development, a lot of new features are in the works and have been implemented as of yesterday. The game is beginning to really take shape and I need to post updated photos on the game page. I will try to get some new sideline footage of the game to fill in before I make a public release of the game. Now let’s get on to the changelog!
Woodlands Alpha 0.1.4 Update Changelog
Added New Voxel-Based building system
Added New Tools and Functions
Added Foundations
Added “White Brick” (Placeholder for more buildable objects planned)
Added New Crosshair Functionality
Added New Water Rendering
FIxed Water Coloration
Fixed Player Collision Box
Fixed Water Collisions
Fixed Item Switching System
I will try to have some new pictures of the update posted by the end of the day. Thank you all once again for the support and like always I’ll see you all next Thursday!
Until Next Time,
-Seth Lead Dev
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