work begins on the spaceflight gameplay.
Next up
player UI is coming together.
limited working code for painting planets, not all the sections work right just yet, sadly.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
screenshots of current build.
https://www.minds.com/errArachnica/blog/cosmos-purity-army-units…
COSMOS PURITY: army units can't talk to current systems right now.
this project is having its scope widened and i have some big ideas for it.
ingame machines and gameplay build progressing.
the UI states work now.
HUD test
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