Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Im a GTA Addict
THIS IS NOT WORTH 20 DOLLA!
well, alright then, im not buying Bendy. but i get Max Payneeee
Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)
pick any fangame design of Fredbear and Spring Bonnie, they will always be better than what we officially got
Probably gonna make this way from now on.
locker room done! :D two more rooms left :3
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.



















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