I’m working really hard to have a playable demo as soon as I can. The action now will take place on a spherical world, to do si, I had to develop a whole new AI system, which at this point it seems to work fine, so far so good. Also the whole environment is been rebuilt, new buildings, new trees, etc. There will be more physically based challenges, like the elusive hanging bridge. I also wrote a new shader that makes the whole game look better, and the same in both PC and WebGL.
Next up
Interesting architecture to see
Hover Tank
Making a more convincing planet
Working on a full remake of the game
The new HUD allows you to spot enemies even if they are behind an obstacle
A small taste on how the game will look like
First public demo is available right now
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
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