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2 years ago

Working on making the new Culling system work with the Save/Load system, I'm trying it as is in hope it won't be too laggy...fingers crossed! So here's an old gif in the meantime!

#gameDev #pixelart #indieGames




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NPC's will now leave the current floor if their destination is not on it. (e.g if it's night time and their bed is on in The Underground)

Since I've added the Doctor NPC, I'm adding non-food based healing...do I have to figure out a new animation or just let the Goblins eat everything?

Edit: Fixed it! (gif 2)

Score! Was a total pain to catch, but I managed to get a couple Dynamax Suicune!

Time to go fight some Gigantamax Machamp

I noticed Lightning wasn't animating properly, like at all. It just instantly disappeared, so I've reworked it and gave it random duration!

Watch out!

Lol...Goblins have forgotten how to use bed.

Fixed it

Save file loading time improved!

First load is a fresh game, second is a previous save file being loaded.

I can probably get it down more, but this is without rearranging any code, just skipping over some unneeded bits.

urm, been like this a while...

Urgh I got the days wrong, Machamp is next Sunday

Oh well

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