Game
JUMP!
8 years ago

Working On Menus


I’m currently working on the new menu system. The main menu text now has shadows and the title is slightly bigger. Text isn’t blurry anymore because my engine uses nearest neighbor filtering. Below you can see screenshots of the new and old interfaces.

  • New Interface

    5d0b373fb8b5c.png
  • Old Interface

    5d0b37404842c.png

The gameplay part is ~60% finished and after I finish that I’ll start working on the new level editor which will be the focus of this update.



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Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

Vertex Array Backgrounds Here’s a background example from 0.4.0

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.

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