
11 months ago
Working on the better camera shader.
Full lens, CCD, and transmission emulation.
Next up
Happy New Deer!
To celebrate, we're replacing Scarlet!
Mary Christmas! Here's a huge devlog about Halo 2, Portal, and how those games changed how I chose to texture a wall.
A bohrok just followed me.
Toy Mary looking for an audience.
I guess so.
Oh yeah. Living the dream.
Apparently the old MA2 models still work!
Affinity page setting my beloved. What used to take ~20 minutes in -the other program- take like 2-3 in Affinity.
Per my last post, here's what 17 extra hours of targeted work can change.
It's a cyclic process; long periods of virtually no change while you figure out what's wrong, then the breakthrough leads to rapid changes in hours.























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