
Next up
Working on some animations
Special stage update 2. Better lighting, new skybox , jumping added, and the camera has been fixed to some extent
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
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target set
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
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Rigged and Ready
just walking.
( Also Knuckles won't be playable )
Project Immortality Final Demo Teaser.
( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )











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