working on the update for Issabelle: drawing hud, new graphics and menus (sorry my english)
new Facebook for the "studios Krenak":
Next up
RPG PAPER MAKER, i don't know if i use godot or this for modifier my games...
studying FL studios for maker game sounds and sfx LOL ♫♫♫
more updates: notifications (PTBR)
(in ENG: new complet achievement;
new complet mision;
new map found)
Formated: going for the high school ("1 year of medium ensine")
more new textures: 9 new potions and other secrets...
o jogo esta mais incompleto do que deveria, no final eu fiz as texturas do tamanho errado e elas ficaram incompatíveis com o tamanho do mapa
sorry this day i'm no translated in english
first video devlog of the user interface in KGL(Krenak Game Launcher).
Using the "tiled" program, i have trying maked maps for game, and trying more optimization for the poop of my intel core 2 duo
This is one of the others isagerated 83 maps for the game...
So i hope do "it" works with 2 or 4 gb ram and a fuking 2 core
this is that moment when I wonder what to do
hello developers, I'm really sad about the graphic quality of the game, I'm feeling that something is missing...
Currently the game got like this...
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