Game
The Genesis Sonic Engine +

3 years ago

working on this for now




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I did some sort of 3d background

Keystroke HUD script I made yesterday

Released it : https://scratch.mit.edu/projects/825424277/

So I've tried to make a "Mania Rotation Style" for the game and here what it's looking like (It's still not perfect but it's familiar)

Just finished importing Tails there is just ONE LAST step to do

crazy type of shit here

Sonic have a new ability (+ more parallax layer)

I didn't do much in the game except the gamepad compatibility that will be improved

first video of the current project, only added a live level editor, afk animation and the keystroke, the 2 bars at the top are sliders which dosen't work for some reasons.

Tell me what I should improve (omg it has been so long since I did this)

Sonic's Palettes, Classic camera, fixed peel-out sprites, better sonic mania title card, Fixed some bugs, and some more stuff