Next up
*a strange gateway. what could it mean?*
I was mad bored. (repost because I forgot the audio...)
We’ve officially hit the end of the editor development stage. And now we are on base game.
In theory, it should be ready for beta THIS WEDNESDAY
Finished all the character animations for the character selection menu! 😊
FMBD’s editor is good so far. Here’s how it look for objects.
You may have noticed I’m on an old game update spree right now. Ever since the release of 4th I’ve been wanting to add polish or small addition content to the older games. I’m working to get Floaty’s 2’s file right now. See you soon!
Dev Checkpoint (Love2D)
(Do let me know if this counts as it used to be a scratch game)
Learning blender so if I want to I can make floaty games use 3D rendered scenes rather than RAM destructive scratch vectors (Animated on 30 FPS, for some reason sped up to 60)
Checkpoints now work in tracks that are not from the first 3 packs. (reveals the song for the update!)
1.1.0 will release at 3:30 tomorrow
- Trono's layering was hopefully fixed
- the seal button can now be held
- night preview tracks were switched
- finish night screen has a dark theme now.
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