Next up
Getting there.
Whoops I screwed up the main game code...
no matter!
Learning blender so if I want to I can make floaty games use 3D rendered scenes rather than RAM destructive scratch vectors (Animated on 30 FPS, for some reason sped up to 60)
1.1.0 will release at 3:30 tomorrow
- Trono's layering was hopefully fixed
- the seal button can now be held
- night preview tracks were switched
- finish night screen has a dark theme now.
Sup! Time for patches. v1.2.0 has been released!
Floor 1 is on its way to being finished. It will be tested first then when ready released in a public version under version 1.0.0
I was mad bored. (repost because I forgot the audio...)
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