
Wrapping up 2021 and looking forward to the next 8 months of development!
https://www.youtube.com/watch?v=rwlV5wgMSig
Next up
We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity
Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. 🪨 )
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday
Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX
We made a big OOF and pushed out a build missing the extremely VITAL ability to swap out your newly caught ponies with the Gem Storage system in Town Hall!
So we patched that up just now and you can download the fixed 0.5.5 build on Itch and GameJolt!
Here's 2 mins of pure Battle Gem Ponies Gameplay: 🌟
(just cuz) https://youtube.com/watch?v=_Jjx-ZSn6zM
Feels good to finally get this overworld overhaul out and into the hands of our supporters! Full game on its way by the end of 2022! https://www.youtube.com/watch?v=9N5TfpF7yLU














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