
Wrapping up 2021 and looking forward to the next 8 months of development!
https://www.youtube.com/watch?v=rwlV5wgMSig
Next up
The beefiest update yet, and we're still not finished! More demos to come by year's end! https://www.youtube.com/watch?v=O-tsNPJW7Y0
This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. 🐝
The first public demo since the Kickstarter's launch is arriving on August 25th! Until then, our backers and patrons get to play around with the new features we've been adding over the past year. https://www.youtube.com/watch?v=maErKsKlsZg
Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!
Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!















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