3 years ago

Xen Texturing Experiment


Half Life 1 has proven to be an absolute bastard to rip textures from, that and it may be immoral and/or illegal to do so without permission from VALVe. Plus the low quality crunchy JPG's of the original textures do not work well enough for what we have planned.

So I drew my own texture in FireAlpaca. I barely use FireAlpaca, but its pretty cool I guess.

Anyways, here's what these images are:

IMG1 - Bare texture
IMG2 - Texture applied flat on cube
IMG3- Cube texture with applied nodes
IMG4 - Different angle of node cube

@-TightSocks- are you proud of me sir i did a cool thing i think-



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