Game
Shifts At Beaver's: Grand Opening
8 months ago

Y'all don't know what i'm cooking (Unless you've seen leaks somewhere)




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Final level of programming addiction: writing code in different file type or smth and using the logic of the coding language or writing them in real life

This player is already dead, he just doesn't know it yet, hoho

45% left to the demo

Devlog #1

You can ask questions about the demo in the comments.

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

New 6 am screen, didn't model the pendulum because it's a waste of time and no one would really see this detail.

24% left till the demo chat

Lost in a caveeee, i really didn't know from which way i came from.

Cutscene remake.

Adding features to the ai system.

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.