Yeah about my engine, I wanted to add physics objects by copying my player physics code and redefining everything so that it works with parallel lists, but something went wrong and xz collisions are slightly broken for the physics objects
oops
Next up
Cont.
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source
The engine is way more bare and approachable while the unfinished game has more editor features
Have fun!
OCTOBER 13 2026
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
SGI-STRIKE REMASTERED - WEAPON DEMO
Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well
left/right arrows - move
spacebar - charge jump
More sound design experiments
Headphones recommended
First Shockwave 2 project ever has been remade.
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this










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