
Yeah that was the focus. Because i wanted to make them look like original versions of FNAF 1 and 2 designs. Well... by the end of the game, they ARE them later on.
Next up
Tired of them, we need pure evil more.
this is definetely a flashback, his suit is not damaged unlike the first movie.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Important Update Regarding Our Future Projects
Its going to be awful if GameJolt will also censore or remove games.
Cleaning
Trying Blender 4.5 and first time touching EVEE rendering. Practicing some NY styled building since i love making architecture. I wish to become a mapper for games. Still very WIP, hope i can turn this into something interesting at the end.
Absolutely ruins me
Bloody Nights: Remake page is up! Consider following for future upgrades
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
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