Game
Mental Labyrinth
6 years ago

Yes, game dev is still underway, not a lot to show right now as most of this is not visual, just a lot of code describing how everything works and interacts with each other... But we seem to be most of the way to our first build we can share with testers.




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Not very much to show yet, there's been a lot of coding to control the general structure of objects and how everything communicates with everything else. So for now, I'll show you a screenshot of the health bar's animator controller.

Just a little hint of what's been going on behind the scenes... ;) .

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Cash Banooca

I did this on my 3DS ^^ #Kirby