3 years ago

YES! I think the new update to the Culling system works! At least...part 1, I still need to add a Chunk proximity check to Cull and un-cull, instead of hotkeys. But it's late and my head hurts so I'll do that in the morrow #gameDev #pixelart #indieGames




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Oh my gosh!!

Finally! Been waiting for this for months!

With this catching other things should be MUCH easier!

These Pokemon are up to no good 😒

Couple mad scientists right here.

Oh. Urm...hi?

Thank you all for the follows, what a wonderful holiday gift! I broke 5000 followers!!

I hope you're all well and have a fantastic holiday and New Years!

Please look after yourselves and keep being awesome!

Merry chistmas to those who celebrate and happy holidays to everyone!

I hope you all have a wonderful holiday and a fantastic end of year!

Please look after yourselves, keep being awesome and please stay safe out there!

Recent cool cards!

Did a couple ten pulls and got nothing!

Charged sticker appreciation post for December!

Thank you all so very much for everything this past year, I hope you all had a great one and have a fantastic 2026!

(WOW, three way tie for first place!!)

So I spent a while remaking the title screen load code only to realise the reason it was taking so much longer than a normal island was because the file for it had all the objects in one big list instead of being broken up in to chunks

I wish I had more to show recently but I've been taking it easy over the holidays and what I have been working on is just optimisations which doesn't translate to gifs so well