This is the final patch to the mini-demo, unless a truly GAME-BREAKING bug occurs. A comment pointed out to me that the snails would fly in the air if you waited long enough, easy fix. I also redid magma and lava sprites for the entire Ease City level alongside fixing a spinning platform in the grasslands. The DEMO will be releasing on Valentine's Day at max.
Next up
Ok, i'll start an Ease Game Jam. Its going to be running on Itch.io for a week. Unfortunately I don't know how to run it on Gamejolt, i tried. https://itch.io/jam/the-ease-collection-jam. Winning game goes in the collection.
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
While waiting for Ease Collection, check out Bimmy: The Black Bull. It is a story-based boss rush game with puzzles, epic music, and tons of secrets created by @MasterGames31 .
Another Ease 6 level sneakpeek
The demo for The Speedman has been released!
Experimenting with a trail effect
Since the Ease Collection DEMO is releasing on December 25th, I want to show off how much the grasslands level in Ease Collection actually improved over lifeless (beyond cursed) void of last year's grassland.
Here is a proper sneak peak of the Swamp level from Ease 1, this level is one of my personal favorites.
Huggy: Ultimate Edition, a collab game between @MasterGames31 and me, is finished! This game takes place during the Ease comics and contains remakes of Huggy 1-2 using the Huggy 3 engine, Huggy 3, and three bonus level packs made with the Huggy 3 engine.
Cursed centaur...
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