Well December is here! but the demo isn't, not yet at least. Still got to finish things for the main section and do beta testing but it WILL come out this month! If you want an estimate, expect it between the 10-20th of December. As for bugs, i patched out most of the GAME BREAKING bugs from the alpha test, so when beta testing starts soon it should be much smoother. As it stands im unsure of handing out the full demo early to content creators, this might change but i will announce if my mind has changed.
Now as for the big main game itself, I have decided that once all the code is done in the future, to upgrade the environments looks. Since its simple enough to replace asset's if they are basically the same (replacing an office graphic with a slightly updated one for example) Focusing on graphics for environments and UI isn't my main priority, currently its making the game fun, scary, and replayable. This does mean expect the final game to look better graphically.
Anyways, exciting month isnt it? Scary for me at least, this is the first time im releasing any form of a game (that is finished at least COUGH BONS BURGERS) to the public! Even if the unfinished, buggy alpha got received very positively by the limited testers i have given builds to, you all have yet to experience it! But whatever you all say or think, will show me which direction i need to go to make this as good as i can!
Welp, thats all for now yall, i wont be making another post until the demo releases so in the mean time join the discord to see some exclusive teasers and updates! - VeniaDev
Next up
in real news this time, heres some of the (unfinished but a lot better) rooms that i worked on today
Hey! I will be away until the 16th, so all projects are on hiatus until i return! Any messages or questions i will get to when i return! However for Louder fans...you can have this...for now..
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The Mountain is Calling
And in more Returnal stuff, there is an alternative cutscene placeholder using what was the OFFICIAL cutscene, i didn't use due to it being Daniis and knowing they wouldnt want this to be used even if i asked
low res bts of the yip cutout from Noir
Not gonna be releasing this for obvious reasons, just using it to practice clickteam more, bbbuuut heres something funny i did with it.
stage asset wip
Original sprites are in the works finally, more to come of those later when they are done.
Might try to make Louder a bit fancier UI wise, since somethings i work on recently have been much higher quality. (example in video)
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