Game
XYDONIA / ザイドニア

10 years ago

Yoko's warming up!

Here’s Yoko in action with her exclusive option system: The Eija Stone!
Those homing lasers will help her get through all enemies, despite the slower movement speed of her ship. She’s very close to being completed!




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Some weapon testing... Testing out the Napalm Strike, one of the Type-C weapons. The C (red) class will feature slower, more strategic armaments.

Character update! We’re currently working on Yoko, who was only teased in the alpha. The ship design is now complete, and she’ll be ready to battle very soon!

A closer look at MECHA TOKUMA! In the last update you got a glimpse of the boss to stage 1-C, attacking from a distance. Now it’s time to meet him up-close!

The Test Room! A bit of pattern testing. Yep, something went wrong for poor Blade. Stay tuned for more updates!

Revamped selection screens! Here’s the fully reworked character/weapon selection screen, getting ready to kick some ass!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Alone Together....

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.