Game
Point Origin : Servant to the Monster Lord
3 years ago

You boys sure have been busy while i was gone. Already closing in on the 20 followers mark? Good job.

Soon enough, You're all going to be in for a little screaming. We'll have a lot to go on for the next update after all.

I'll See you soon.




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Alright, it's been a while since the last "True" update, and i wanted to give you a little update on where things stand at the moment.

Alright my boiz, it's been longer than i had anticipated because a few things happened :

1. I have finished my coding courses.

2. I have been actively working on the Game prototype, and managed to make roughly half of it.

So see you soon with a build!

Devlog #Alpha : 14/01/2025 : Hitting walls, Learning and Adapting

With the advent of the new year, we now go back on what happened these past few months, and the many technical issues i ended up colliding with while moving into Unity itself.

It has now been a little more than two weeks, and I have nothing much to show right now. So far, my courses on Unity are going well, and am learning what I need to learn.

Almost done with the basics, soon moving to more intermediary stuff. More bellow.

A heads up toward the coming next update.

V 0.4.0 - Player Control and Data type Systems update

A hell of my own making, and a deadline hit. I most certainly have gone insane this time around.

I have to say, there is no feeling like finally becoming capable of designing the game of your dreams. It's both strange, beautiful and terrifying at the same time.

Time for an update on how the prototype is going.

So apparently Unity's CEO decided to start taxing us Peasants. Here's what it means for SotML and even CZ Studios's beginning in general

I swear, at that point the heavens themselves have turned against me or something..

Devlog #Alpha : 01/08/2024 : Game Bible Finalization.

In this first pre-unity devlog, we explore the finalized concepts of the coming prologue of SotML.