Game
Stramedia: Development Post Archive




3 years ago

You know I have fun with something if I keep screwing around with it for a few more days.

Oh yeah, and the speech textbox clamps and won't leave the viewport. Yay.




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Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

Yeah no, I'm actually growing very fond of Linux, I even installed it on my work/chill laptop I hire-for-purchased recently.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Also - a $15000 fee for reading through 1 million posts in under 24 hours?

Did John Riccitiello come up with that new term of service?

Are you seeing this shit???

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

I heard of "being on fire" when you're having a streak, but this is ridiculous.