Option 1:
Focusing on actual WIP, which will end to release the following this weekend (unless a major scenario crisis happens):
-Lightsaber training 2D (upgrade to be playable on PC AND mobile)
-Kid busters in toy store (NEW)
-Code waterfall vs the Firewall (NEW)
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Option 2:
NO NEW GAME TO BE RELEASED FOR TWO WEEKS,
but but but but but but but,
I will focus on making assets for complex stuff, which means... after over ONE YEAR of waiting....
I FINALLY start to make the "serious" sprites, UI and animations for
"SomebodyStoleMyToast vs IStoleYourT0ast: The final duel"
And make it realistically release-able THIS MONTH :O
DISCLAIMER: No, the online multiplayer feature will not be included here for multiple technical reasons. However, the Gameboy graphic filter is already coded C:
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