You won't even know how weird the process is. But anyways,the new version came.
Crosu(Oh,yes,a new maker. Again.),too,is Chinese. He don't really know we have this page,so he used a new page.
Have fun,contact with me or him.
Next up
Alright. I am now actually thinking about that should I just make a new version. I mean,fully new.
Because I never feel that Ink!Sans Fight is something like a judgement.
So now. Uh. I made... Something cool. Like...
1. New Intro.
2. KR Damage
3. New BGM
Huh.
When everyone disappointed at it,I stand in.
(If you are Chinese,or you can read Chinese,perhaps you can go to a China's website named Bilibili like this:https://www.bilibili.com/video/av65385726/?p=2)
When everyone disappointed at it,I stand in.
Yep. This game is not ended. And I am working on it again now(Actually,I returned on yesterday).
I had published a new version('s demo's demo). It's not done,and filled with bugs. Report them.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!










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