Next up
When I looked through the original camera images to add more detail to the map, I noticed some of the windows that could lead into other parts of the map.
So I carved 2 big gaping holes that connect rooms.
The gibbing from FNAS2RD has been ported into FNASRD's Zandronum port, this is literally just because I want more blood in this game LMAO
Also, a sneak peek into the modified CTF of this game!
Jumpscaring has been entirely recoded, having the character itself kill you instead of the jumpscare.
I did this purely because I want to see Sonic solo the Cyberdemon, I love procrastinating!
The game is finally out, after a year of development!
Keep in mind, that while I contributed a lot to the game itself in a lot of areas, the main game design and programming was made by @NintendolandPikachu
!
btw incase yall ever wonder why the zandronum version is taking so long is because 90% of the time im playing deathmatch w/ bots LMAO
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DEMO'S OUT!!!
it may be november 1st rn but fuck it
There will never be enough blood. Never enough.












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