Game
ZomB: Battlegrounds: Reloaded (Battle-Royale Shooter)






1 year ago

ZomB Battlegrounds Update 5.0.0: Royal Rumble Update Releasing August 8th!


Hey there! I'm super proud to finally announce the biggest update for ZomB Battlegrounds to this date: The Royal Rumble Update!

I started work for this update back in April of this year and back then it was only intended to be a fraction of what it turned out to be. The original plan was to just finish up a map my friend and I had started work on right after Season 3 came out, while also fixing a few minor things, however my ambitions for this update started to grow and grow the further I worked on it and now it has grown to be the biggest update for this game that has ever been released, over twice as big as any previous update!

The update has been completed and will be releasing on August 8th. I know it might seem strange to not release the update right away since it is finished but there is still some logistics stuff I need to do behind the scenes before I'm able to release it.

The full patch notes won't be available until the update has released (There are over 40+ changes!) but I wanted to go over some of the biggest changes and additions to the update which I will list below:

New and Reworked Maps:
This update comes with a brand new main map called Castle, along with a Stormy variant of it. The thing that sets this map apart from the rest is the giant hill in the middle of the map with a Castle on top of it. The hill and the castle towers offer lots of new verticality and opportunities for some long range encounters.

Castle isn't the only new thing in regards to maps however, I have also completely overhauled the Firing Range and the Team Deathmatch map to not only give them a much more lively look, but I have also added a dedicated area in the Firing Range for you to practice your building skills!

Weapon Reworks & Rebalancing:
I know that the sniper has been pretty much the dominant weapon in the game, which is why I've gone and rebalanced and improved a lot of the other weapons to hopefully encourage you to use all the weapons the game has to offer.

Most of the weapons have had damage, range, and fire spread adjustments to make them feel just as effective as any other weapon in the game.

I also know that the iron sights for most of the non-scoped weapons were basically useless so I have gone and completely redid all iron sights for all weapons, giving you a much more useful view when using the sights. Some weapons also now have reduced fire spread when aiming down sights as well!

Major Graphical Improvements:
If you have played the Steam exclusive beta build for this update I released back in April then you should already know most of the changes I made to the graphics.

For those who didn't see that update, I have further expanded upon the graphical improvements I made with the original Reloaded update. These improvements include new materials for some maps, new bump mapping, a new baked lighting system, and a brand new fog system for the rainy and snowy maps.

If you have played that beta update I released in April, I have still improved the way some of the materials are handled since then, as well as fixed some of the lighting bugs, so there's still improvements to look forward to when the final update releases.

Other Improvements:
Some of the other improvements I made include a brand new extended Tutorial video with new tips and English subtitles, as well as a brand new victory screen and a bunch of other UI improvements and bug fixes, too many to list out here. The full patch notes will be available when the update releases on August 8th!



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