Gamer, Computer Science Student and currently Hobbyist Indie Video Game Developer.

I make a lot of small games for Game Jams (that I sometimes expand upon or improve after the jam is over) if you're interested in that sort of thing.

I'm also gradually helping as the developer to make an Undertale AU game called UnderTinge if you are interested in that. Check it out in the link below and maybe even follow it if you want to watch for updates on it. https://gamejolt.com/games/UnderTinge/450333

I also have an itch.io page. I usually post there first for game jams, so if you want to see some games that I might not have posted yet here, be sure sure to check it out: https://eoshadows.itch.io/

Also here's my Twitter. I barely ever post to it, but you know, just in case: https://twitter.com/EOShadows

Just went back and tried playing my game Life of a Battery again. I must have trained myself pretty well while playtesting it over and over again, 'cus at the time it all felt "just a bit" hard. Now I feel like it's a nightmare. xD

Stuck in The Loop Demo Update improvements:

- Fixed issues people have had with the game, including Controls, Softlocking, and Explanations.

- Added more features and sounds to give more of that "horror game" feel.

The new Update / Demo of Stuck in The Loop is up! I'll outline the improvements I made in a later update.

To all who may be interested~

I'm hoping to upload an update, which I'm calling a demo, to Stuck in The Loop sometime tomorrow. While the puzzles and size of the game are pretty much the same, I feel like I've made some decent improvements to the game.

Life of a Battery Update v.1.1.0 for Linux!

- Improved the tutorial!

Life of a Battery Update v.1.1.0 for Windows!

- Improved the tutorial!

- I will update the Linux version later.

At long last Life of a Battery is complete! Feedback is much appreciated, as well as bug reports, which you can do with the new feedback option in the game!

I just updated Life of a Battery with a new release! The game still isn't finished, but I'd say it's getting close.

- While still pretty quiet, I've added some more sound effects.

- There are about 22 levels now!

- Updated menu!

- Updated visuals!