Holy crap, 2000 followers!? Thank you so much! Saving most things for the 10th anniversary this month, but here's some more A:DI 1.X promos I made this weekend for fun (Corruptus's alternate form, Shade PNM, Really Happy Mouse)

Just a heads up, A:DI 1.2.8 will change the default hiding behavior from a toggle input to a hold input to be more in-line with original FNATI. There'll be an in-game option to change this back for those that prefer the old behavior.

I'll share 50 early access codes for the full version of Android A:DI if anyone crazy enough, lucky enough and fast enough manages to die on camera to the tomato in the demo (w/ proof)

(this isn't an April Fools joke I actually put Blood Mctomato in it)

I genuinely forgot to do an April Fools bit between my actual job, A:DI and other hobby projects so uh... you are now manually breathing

Happy Trans Day of Visibility! I'm cis but still want to do my part, stand proud y'all :)

Abandoned: Discovery Island – New Android Demo Released!

just found out while prepping the Android demo on itch‌.io that I forgot to unhide 1.2.7 and that there hasn't been a public build on there in eight months

Just uploaded the last release candidate build for those with beta keys - this build will install as a separate app from the previous ones. If no showstopper bugs are found, it'll be publicly released tomorrow.

EDIT: See article

If all goes according to plan, the demo should be releasing this weekend...

Speaking of which, anyone checked that last teaser image yet? Still seeing five unclaimed keys... Those will roll over to the full game once that's ready for testing too!

Fun fact: The guy in my current profile pic on this site is Jason Frudnick from the Blaster Master series! (Specifically his Zero/Metafight universe design)