Change your clothes to stay under the radar!

Some groups in the game have specific uniforms - faction armor if you will - and if you wear it, you are perceived as a member of that group.

SMPSV Klaipeda is a small multipurpose space vehicle. Those can push containers, shuttle people and cargo, also deploy explosive charges to crumble the asteroid ore. Some of them have had a tumultuous and eventful service this far.

Subspray - non-invasive subdermal spray - can deliver any medication without piercing the skin (and patient - noticing).

For example, sleeping meds will knock the NPC out but the effect of any available drug can be applied to the victim.

Space toilets are working now!

And it's not just for fluff - you get +5 temp buff to your carry capacity! Additionally, if you are not wearing clothes, you can take a shower as well, which grants +1 temp bonus to your CHARM.

You can also disperse knock-out gas in the vents. This way you don't risk detection and exposure.

If spilled, the AnX compound quickly evaporates, filling any room within seconds and knocks out everyone without a spacesuit. Then you can use this situation to your advantage, of course.

Stronger characters can move around barrels and boxes thus changing the environment to fit their needs. If you wish, you can even build sort of fortifications this way.

On space stations and ships, everything is cramped. There is not much space in ... errr... space.

Visualising this has been a great challenge as there are high walls, narrow passages, and a fixed isometric camera.

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Welcome to KROGUS-III - a refueling stop and entertainment station in the Asteroid Belt. At least that's what it was 20 years ago, before the Revolt.

Because players always seem to get caught by surprise when they suddenly run out of inventory space, we added a visible progress bar. I think it helps to discern the fullness of inventory more organically.

Developer's Games