Coffee levels are low, but we had to share this planet rise from our space mining sim!

Have you ever dreamt of exploring new worlds and managing your own space mining station? Well, now is the time! From June 23rd to July 7th, LithoBreak will be 20% OFF on Steam! https://store.steampowered.com/app/1091030/LithoBreak/

We finished our fusion fuel cell canisters, used to power our upcoming space station's fusion reactor! It takes a lot of energy to run a manufacturing station in space. They consist of Deuterium (middle) and Helium (right)!

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Space! Making a game wasn't hard enough, so we used a realistic orbital mechanics system, and each movement is simulated in real time based on masses and orbital characteristics.

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(WIP) Here's a sped up view of buildings being constructed, rovers transporting ressources and materials getting produced. Our base is starting to look alive!

It's Throwback Thursday! Here's the first teaser of the agroponics room we released for our space station. Time flies!

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(WIP) Get Snap-Happy! Our buildings now snap to the new hex grid we implemented! What do ya think?

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We're currently developing tooltips for our mining interface, to provide useful context and support players. What would you like to see next?

(WIP) The shuttle has landed and your mission is about to start! What's the first thing you would do exploring an unknown moon?

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(WIP) Hex grids it is! After some polishing, the grid rendering is starting to look good! Anything you'd like to see changed?

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