
RunBobFun @RunBobFun

Loading...Been working on a new super cool dynamic door blocking system! im gonna hopefully get it working with physics soon

Did a few changes to the HN:RV website!
Check it out! https://hnrevivalgame.my.canva.site/home-page

I have just brought on a third dev for HN:RV, who will help re-code the neighbor AI completely from scratch! they are also going to help with optomization in the game!

Forgot the ‘H’ in neighbor in the new logo lol. Ill fix it later

Should i make a video playing every CURRENT version of HN:RV, while also giving some commentary about current alpha 3 development progress, as well as showing some never before seen stuff from early development?




here is some cool unedited (besides the logo ofc) screenshots i took of HN:RV Alpha 3!
These screenshots are meant to mainly show off some updates to the game foliage.

Looking for a third developer to help improve the neighbor ai in HN Revival. If you want to help with ai coding, then please contact me via @runbobfun
on discord, or via email listed on the HN:R website!
(Image unrelated, just some old HN:R promo image)


I went ahead and re-did the texture work on the new lock model, and i think it looks much better now!



New board model for HN: Revival (front and back)
(third image i with no lighting)








The apartment map so far is looking good! (will fix the light bleed later)
