
TheRealTron @TheRealTron
Our Dying World 0.7.0 Released.
- Reworked Combat
- New Side Quests -
- Reduced FIle Size
- Item and Armor Rework
- Cutscene Adjustments
- Artwork Update
Version 0.6.0 Released.
- Reworked Dungeons
- Reworked Combat
- New story cutscenes
- New Bust Art
- Controller Support
- New Compass and Cleaner UI
- Runes
- Bug Fixes and lots of polish
Version 0.5.3 Released.
- Nerfed Greed Fight
- Removed Knock Knock sound in map transitions
- Removed shadows and fixed clipping in Gluttony and Stonemont dungeon
- Bug Fixes
- Spelling fixes
-Reduced File Size
0.5.2 Released.
- You can now only buy one crafting book
-Slight Ryker Skill Rework
-Stones can no longer be boosted
-Bug Fixes -Spelling Fixes
-Fixed nw.js error message
Hot Fix! If you have downloaded the game before reading this message please redownload it. There was a game breaking bug with enemies that has now been fixed. If you already have a save file, you can transfer it to the new version and continue from there.
- New Fishing System
- Achievements!
- Reworked Balancing
- More Custom Icons
- New Menu Background
- Skill Rework
- New Soundtrack Pieces
- New Actor Hud
- New Map Transition Graphic
- Bug fixes and minor quality-of-life improvements
2/2
Version 0.5.0 Released!
- New Waypoint System
- Reworked Story Scenes
- Reworked Dungeons and Towns
- 2 New Secret Bosses
- 4 New Heart to Heart Events
- New World Scar Area
- New Sewer Area
- Changed Casino Values
- New Book System
1/2
The Our Dying World Update is only days away!
Remember April haha? Me too...
The final touches are currently being put in for the huge 0.5.0 update. Currently aiming for a April release date.
Fixed two game-breaking bugs. One is interacting with the minecart before chapter 3 and one is for the turtle quest turn-in.
This is a temporary fix but a more polished one will be released with the next big update soon.