Our Dying World 0.7.0 Released.

- Reworked Combat

- New Side Quests -

- Reduced FIle Size

- Item and Armor Rework

- Cutscene Adjustments

- Artwork Update

Version 0.6.0 Released.

- Reworked Dungeons

- Reworked Combat

- New story cutscenes

- New Bust Art

- Controller Support

- New Compass and Cleaner UI

- Runes

- Bug Fixes and lots of polish

Version 0.5.3 Released.

- Nerfed Greed Fight

- Removed Knock Knock sound in map transitions

- Removed shadows and fixed clipping in Gluttony and Stonemont dungeon

- Bug Fixes

- Spelling fixes

-Reduced File Size

0.5.2 Released.

- You can now only buy one crafting book

-Slight Ryker Skill Rework

-Stones can no longer be boosted

-Bug Fixes -Spelling Fixes

-Fixed nw.js error message

Hot Fix! If you have downloaded the game before reading this message please redownload it. There was a game breaking bug with enemies that has now been fixed. If you already have a save file, you can transfer it to the new version and continue from there.

- New Fishing System

- Achievements!

- Reworked Balancing

- More Custom Icons
- New Menu Background

- Skill Rework
- New Soundtrack Pieces
- New Actor Hud
- New Map Transition Graphic

- Bug fixes and minor quality-of-life improvements

2/2

Version 0.5.0 Released!

- New Waypoint System

- Reworked Story Scenes

- Reworked Dungeons and Towns

- 2 New Secret Bosses

- 4 New Heart to Heart Events

- New World Scar Area

- New Sewer Area

- Changed Casino Values

- New Book System

1/2

The Our Dying World Update is only days away!

Remember April haha? Me too...

The final touches are currently being put in for the huge 0.5.0 update. Currently aiming for a April release date.

Fixed two game-breaking bugs. One is interacting with the minecart before chapter 3 and one is for the turtle quest turn-in.

This is a temporary fix but a more polished one will be released with the next big update soon.

Developer's Games