Ok! The hotfix is out, alongside the tips in the Main Game / Boss no longer disappearing after awhile it also clarifies some mechanics and fixes some small bugs that we missed. Have fun!

A quick hotfix will be released removing the time limit where tips appear in the main nights and clarifying a character mechanic further on Night 4, sorry to anyone struggling, but I hope you're having fun so far!

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The first patch is on the way! This rebalances the Pal Boss so the later Charges aren't too overwhelming anymore. This also fixes some minor issues in the Main Menu that I forgot to fix, keep an eye out

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Patch 1.1.0 | The "Rowen Nerf" Update

Please update your copies of the game to this version, thank you! Changelog below (SPOILERS)

Good news! I have narrowed down a lot of the bugs in the Pal Boss that happen to people who played on low-end PCs and I'm currently in the process of fixing them, Patch 1.2.0 should be releasing sometime today but I just wanted to let you guys know first

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Patch 1.2.1 | The "Checkpoint Galore" Update

Please update your copies of the game to this version, thank you! Changelog below (SPOILERS)

Just wanted to let everyone know I did just release a quick hotfix (V1.2.2) that fixes the Deltatime is some areas as well as some minor bugs and oversights. I recommend you download this if you have a low-end PC. Let me know if anything else occurs!

Patch 1.3.0 | The "Gloomy Day" Update

Please update your copies of the game to this version, thank you! Changelog below (SPOILERS)

Patch 1.4.1 | The "Bug Problem" Update

Please update your copies of the game to this version, thank you! Changelog below (SPOILERS)

We're currently testing a "final version" of Playtime with Percy, which should iron out most of the issues presented right now, add some small QOL things, and SHOULD fix any remaining lag issues within the Pal Boss. Should be out tonight if all goes well.