weekend_showcase in 2D Games


There are available blocks on the Triple-A base in demo version.
#twilightwars #indiegames #gamedev #building




Speeddraw video: https://youtu.be/u8i3-UY2HVA

https://www.youtube.com/watch?v=1KwM7Jgkn6A
I tried uploading December's progress video 3 times and it's failed, so here's a link to the on youtube. It was the only place I could successfully upload it.



After Irkwunq joins in, it goes without saying that Duo levels featuring it should be available also. So here are two shots featuring Irkwunq and different boss on each shot.

New upgrade for Tuhrahkkkii: Berserker Rush!
After killing an enemy or landing a critical hit, you gain one hit's worth of invulnerability.
Now you don't have to let trivial details like dodging get in the way of a fine killstreak.





Another guest boss joins in and it's Trab from Scorer Horror. I redrew its sprites, gave it fixed brown color and adjusted its AI for this game.

This what level select would look like after couple levels are completed. Achieved Stars and Lunas are also shown.
Oldie but goodie: Here's the game's space level for anyone who missed it.
Suffice to say, it's a *little* bit more frantic than the normal platforming gameplay.





While fighting with enemies, agents are given the opportunity to analyze strengths and weaknesses of the mercenaries.
#twilightwars #indiegames #gameplay #turnbased




I've constructed 2 more levels (the first two shots) in Kotrik group to make them complete with 20 levels.
The last shot shows the map aka level select.