weekend_showcase in 2D Games


I made some minor improvements to the shop. Stat upgrades appear as tangible objects in the store, and animated ceiling lights illuminate the wall.
Also - there are still vacancies for beta testers! Reply here if you're interested in trying the game!


I'm making a survivors inspired game for Brackeys Game Jam, here are some shots from the game.


We've been fixing the dialogue experience for the demo and now added art for dialogue portraits, boxes, and interaction bubbles.
💬🌵💬🌵💬🌵💬🌵
We hope that you will enjoy talking with the many characters in the Last Root!

Nanotech showcase: Bloodlust!
It drains your health to critical levels, then doubles ALL damage you inflict.
How to get: Earn 15 stars in Challenge Mode
Who's it for: Speedrunners! Or very confident players.
Not for: People who like not dying in 1 hit.







Some background and sprite arts in this game look bad so I decided to rehash some of them. They look better now!



Polishing time!
In response to some beta feedback, several enemies have gotten a lot smarter. Now even the lowly riflemen can jump up small hills and chase you away from their patrol zones!
This is one of dozens of minor tweaks I've been making recently.





I wasn't happy that player could earn money before the boss appears in some levels. To prevent this flaw being abused, I brought these cute monsters from Scorer Horror to give the money after boss is defeated.


I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.


My cockatrice artwork was hard to develop in this game so I decided to change the design and created this yet another chicken based boss #ChickenTrender.
The shots also show new way background is arranged to create different levels.


Hello everyone, another screenshot Saturday. Here are some latest shot from Nebula.
Release date is very close and you can find demo on Steam.
