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I think it will make a good banner for future projects :)


leaves in the wind

I decided to try to create an AI that would build levels based on what the player completed. This is my first time dealing with such a project, but I hope I can handle it. My first steps:

Important changes in version 0.1.1 for sheet ;)
-Yeah, the system requirements have decreased a bit,
so maybe it will work better now .


little about the next updates in NETMY:
-console tab appeared
-redesigned loading screen
-added connection to PROXY
-hosting information table appeared


Cut from my recently released game on the unreal engine


In general, I have already been able to publish a demo version of the game.
You can try to download it, at the moment this content weighs only 537 MB.



The first minor patch: I decided to make it possible to switch from one line to another, thus now we have more space for storing cards for the player.