discussion in LISA

Share your creations!

To all lisahead developers!
What’s *your favorite* part of making a fangame of Lisa?

  24 votes Voting finished

I just made the directional inputs work on Combo dial...we now have 10 pontential combo inputs.

While I still some of tricks like, making certain skills extend using certain inputs, I try to fell more satisfying when pulling them on.

Visions of the Past, could you recognize a distant past, when surrounded by new and known figures?

Thoughtful planning, respect and love from your pears, all the care and gentleness of the world, couldn't save you from the mistakes of a single person.

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I do feel Vegaful did miss...a actual Hub where Party members can dialogue.

And you have personalized area for a Shop.

Could even throw a side-quest.

Edit: Already fixed the ladder issue.

If the entire Lisa Franchise is used for a Hero Shooter like Marvel Rivals.

What is your list?

(Classes as Duelist/Vanguard/Strategist.)

Been thinking about how Gen3king made Terry plays rough and how fun that was. But then an idea popped into my head about beu and woland in pointless. The gameplay for them both is basically the same. I was wondering how that would be from a fun idea.

evil terry 😨

@RiceAstronault Stop spreading misinformation.

Powerscaling in LISA is pretty dumb (as with most games); Still, I made a document calculating Rando and Buddy's (UNDONE) Durability.

https://docs.google.com/document/d/1DGI-4mGtc4RqJKn7EE-5Fp6pK5Je…

Look forward for Rando at Vegaful, I gonna be a try a little harder to add some party member variety.

I be posting updates soon.

Edit: Won't be using Sam anymore, there other party members I can use, some you have seen, some you don't.