general in Benjiro's Group

Share your creations!


Old vs New
This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean

Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula
I have like some weird itch to make more softer slopes but do I even need them?
The game isnβt really too focused on elevation or only uses a bit of it so there wouldnβt really be any reason to add them
I think idk there might be a few reasons though

I have new ideas for this game now. I dont have any good ideas on how to implement the rougelike gameplay in this game that well, so my new idea is a boss fight gauntlet, more updates soon

Reworking on how Tile Indexes
Very much numbers
Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that
Iβm gonna have to redo the entire texture system because itβs honestly so much jumble, and I wanna try to optimize it a lot without the case of one small thing breaking every single geometryβs texture
Like I wasnβt a complete user but I had some characteristics of some back then,


