All Posts in FNaF Engine


At the 17:45.....



New thing for halloween!! ( and a new EXPERIMENTAL project is going to be announced.... ) ( Model NOT MINE its by LaggerZM and ItsbunnySFM/C4D )

Happy halloween guys! ( I will finaly enter in the halloween phase so stay tune in )
Is there a way to detect if you died to a certain animatronic?
So.... CAN ANYONE WHO IS WILLING TO MODEL ANIAMTRONICS FOR ME PLEASE SAY SO IN THE COMMENTS OF THIS POST? Sorry about that, I just am super frustrated about people not applying to be a modeler for FazNights.(This is for a different project btw)
Finally managed to fix that weird bug where the game would crash whenever the power goes out.
Can anyone PLEASE comment on this?
https://gamejolt.com/p/anyone-willing-to-be-a-modeler-need-one-t…
@decisiveno These are the last questions I have about FE:R(PART 2), here they are:
1. How does the "3 animatronic mascots" thing supposed to work?
2. How will the minigame editor work?
@decisiveno These are the last questions I have about FE:R(PART 1), here they are:
1. Will you be able to use the mute call and pixel extensions in FE:R?
2. Can you add custom voice lines for when you die to a certain animatronic?
THE SECOND DEMO IS OUT!