All Posts in Five Nights at Sonic's: Collection Remastered
Share your creations!
so im probably just gonna stick with clickteam for my games i might "try" using gdevelop but i doubt it since idk how to make/build my games
Five Nights at Sonic's 1 Remastered Revisited! (Fnas 1 R: Revisited)
so im gonna try to use gdevelop since i found a wau to code the clock in tnam and my other fnaf games so ya
read this post also: https://gamejolt.com/p/so-since-im-having-more-fun-using-gdevelo…
so since im having more fun using gdevelop and im not dealing with an error like i was with clickteam im gonna be moving all the games im working on to gdevelop and i will also be making a recoding of act 1 in gdevelop
(hopefully using gdevelop goes well)
Come dine with the devil young one
So I “think!” I found a way to get the ini/save to work in gamemaker 8.1 and gamemaker: studio so I “try” to use it for my games or should I just stick with ether gdevelop or clickteam
40 votes Voting finished
So all my projects/games will be on hold since like I said I’m in the er/hospital
1
If act 1 was a good Remasterd (I'm not going to publish this)
update 1.0.2 had nothing that i requested.
didn't have a usage bar, the sonic nose is the original honk, and STILL no updated jumpscares.