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DEV REPORT 7
In the couple day since I released my last dev report, I've actually accomplished a lot. As well as adding new sound effects and renders, I've also focused 90% of my time on the trailer, and it is going along nicely.
Usually, when I release a demo for a FNaF fan game, it only has 2 available nights. However, I think this time I'll leave it up to you guys. How many nights should the demo have?
6 votes Voting finished
DEV REPORT 6
The trailer is going great! As well as that, I worked a bit on the soundtrack and fixed up the AI a bit. That's pretty much it, but good progress has been made!
DEV REPORT 5
Wow, I got a lot done!
First and most importantly, I made some progress on the trailer. It's about 19% done now. I've also begun work on the script and the voice acting! I've already written and recorded the night 1 phone call. So yeah, pog.
Wow, that was fast! Thanks for all the support, I really appreciate it.
DEV REPORT 4
Okay, I knew that I would take a break from developing the core game, but I couldn't help myself.
I added a loading screen, and added some finishing touches to the animatronic AI. That's pretty much it.
I promise I'm working on the trailer.
DEV REPORT 3
I finished the camera system once and for all, which is great. I also added a beep sound effect to the menu buttons. That's pretty much it.
Please read the article below for an announcement.
I honestly feel like I'm working on this game too fast. At this rate, the demo will be out before the trailer, which is something I really don't want.