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New enemy: Liver boy.

(Original concept art by @Glitch_The_Cat1111 if you have an ofiicial name for it let me know so I can edit)

"We must FIGHT!"

Spare it by either pressing "Don't fight" action or by letting it attack you without dodging.

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Thanks to @Glitch_The_Cat1111 for making the first (basically final) dialogue sprites! I added some more faces and made this video to test them out. (I actually posted this dialogue not too long ago in its raw form)

FROGGY LEGSBOY devlog No#2:

AAAAAAAAAAAAAAAA (its a weird thing that happens with images sometimes.)

The new sprites for the game are much more detailed than the old ones, and they look out of place. Should I let them be out of place or should I redesign either the older or newer characters?

(This is a repost because I needed to add it to the game page)

  1 vote Voting finished

something about being able to fight a dummy

A nightmare.

(It happened because I expanded the canvas on the tileset)

Check out this new dialogue just waiting to be added to the game

(Same guy from the video with the lancer faces)

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I haven't made his dialogue faces yet, so I gave him lancer's face as placeholders. (I'll edit the post to add a newer version with his actual faces when I make them)

based on a post from the game jolt page